Wednesday, November 9, 2011

My latest 1 hour speed sculpt - Reptilian Brute. If you are an artist in training, I hope this helps you in learning, if you are a studio rep or professional, HIRE ME! lol

Check out my YouTube Page for more videos of my work, 1 hour speed sculpts, and more to come!

Craploads of new stuff

Yup, just as the title says. Been gone for a month or so, got a crap-load of new stuff to show. Starting with some new assets for the aforementioned RTS game my team and I have been working on. These are two of the main structures for the Eastern Faction, the Mass Lock, and the Upgrade Node.

Mass Lock

And the Upgrade Node(Rendered in Unreal Engine)

Look to the newer post for more of my recent activity!!

Sunday, September 25, 2011

Angkor Wat?

Producing assets for an unannounced RTS game.. here is my first one. Eastern influence. My first time really seriously producing environment assets, so I'm still a novice. Hope you all like. More to come.

Thursday, September 1, 2011

After a long hiatus...

I have finally returned from exile. Actually, even though it has been nearly a year since my last post, I have been pretty busy. You may have last seen my rendition of Shredder still in the WIP pipeline.. I have since finished that piece, and also two more AAA pieces, which you can see at the link below this post. Maybe some of you are saying 3 pieces in a years time is ridiculously SLOW - which is true - but the story behind that is that over the Summer, I became engaged to my girlfriend, and spending as much time with her as I could between working, it left a huge gap in my productivity of my 3D art. Nonetheless, I am back in working order, and I will now be sending out my resume and portfolio to prospective employers, all the while expanding my portfolio with environment and prop/vehicle art, and perhaps a little GUI programming on the side.

So stay tuned to this blog for all my WIP progress, and check out my updated Portfolio at my Carbonmade Website! Thanks everyone!